Visimag home page
About Us
Cult Times
Film Review
Movie Idols
TV Zone
Ultimate DVD
The Works
Shopping Info
Film Byte Archive
Hollywood Hotline
VI jobs

for your own topics
Go to USA site Readers in USA click here

Go to UK/World siteElsewhere click here

Image copyright: see contents page of each issue. All other material © Visual Imagination Ltd 1998 - 2008
Welcome to
Ultimate DVD Back to ultimatedvd MainPage

Review: LittleBigPlanet

Your sackboy Goodness knows what the ‘Little’ in LittleBigPlanet’s title refers to. Its appeal, ambition and achievements are all massive.

It has managed to turn unknown British developer Media Molecule into a household name and restore faith in the PS3 (the only console it’s available on). The other rather humongous thing is the amount of hype that has been steeped upon the game’s release and its potential to revolutionize the way we see the platforming genre. Hype that the finished article more than deserves.

Decorate your surroundings As far as the gameplay is concerned, customization is key and this begins with your own playable character, called a sackboy (or girl), who you can dress in anything from a wedding dress to a baseball helmet and puffy bunny-tail. Even in story mode you are encouraged to personalize levels with stickers and other decorations – there are very few surfaces you cannot improve with an oversized lobster sticker – but switch into ‘create’ mode and you’ll be amazed at the extent to which you can realize your ideas.

Create your very own levelsArmed with your ‘popit’ (basically a menu containing all your tools and materials) you can craft entire levels, complete with music, backgrounds and AI creatures. It’s only when you and your sackboy get stuck in does it become truly obvious just how extensive this experience has the potential to be – everything from the springyness of a spring to the size of the rocket propelling the cardboard go-kart you’ve just fashioned is adjustable. The fact that all the levels that make up the story mode of the game are

However, impressive as all this creative freedom may be, few hearts have ever been won by raw console power. So, like a veneer on every brilliant feat of technical excellence LBP displays lies an even better feat of exuberant charm that reminds you that you’re sitting at your console to be entertained, not awe-struck. The best example of this being Stephen Fry’s - yes, the Stephen Fry - fantastic tutorial for the game, which is so full of enchanting chatter that you’ll never realize he’s essentially the equivalent of that manky paperclip in Microsoft Word.

Rating: ∗∗∗∗

Multiplayer mode

by Kate Bryant

Photo © Sony Computer Entertainment
Review © Visual Imagination 2008. Not for reproduction